Public projects 6
ASCII-Braille Real-Time Translation via Arduino
Project showcase by CesareBrizio
- 2,851 views
- 2 comments
- 5 respects
Arduino + LCD Display as a Bicycle Speedometer
Project showcase by CesareBrizio and John Boxall
- 11,670 views
- 3 comments
- 5 respects
Bluetooth Dialogue with Arduino via HC-05 Module
Project tutorial by CesareBrizio
- 1,229 views
- 0 comments
- 2 respects
Toolbox 1
Respected projects 0
Comments 6
ASCII-Braille Real-Time Translation via Arduino over 1 year ago
Stepper-Based Rotating Stand Controlled by Serial Dialogue almost 2 years ago
Thanks, Adam!Cesare Brizio
Via Chiesa Vecchia, 45
44028 Poggio Renatico FE
Italy
(+39) 334/9529072
http://www.cesarebrizio.it
Italian CV: https://goo.gl/p4iPo8Stepper-Based Rotating Stand Controlled by Serial Dialogue almost 2 years ago
Hi Adam,
About not-really-continuous rotation, I suppose that you are right, I hadn't the patience to wait how many turns would 10000 step last (a little less than 5 full 360° rotations I would say). All you need is trying with higher values. As long as this was just a demonstrator, "continuous" just meant "several rotations".If you need actually continuous rotation, it can be surely done, it suffices to enter a loop where you continuously move it one step forward. But to implement a break in that loop I would have needed an entirely different program structure, while in fact I wanted the main loop to constantly check for keyboard inputs and act consequently to the five commands.
I also found an old thread about the same issue, but I haven't checked whether or not this applies to the specific stepper we are talking about:http://forum.arduino.cc/index.php?topic=248161.0 - also in that case the program would need significant modifications.
I don't know why the "guillemets" angle brackets don't print on your emulator - as long as they are purely esthetical you may well omit them or substitute with single quotes.
Needless to say, you can as well translate Braille in arbitrary sounds with six passive buzzers working at different frequencies... :-)