Public projects 2

Arduino Conversion of an EM Pinball Machine

Project showcase by Frogger1108

  • 3,796 views
  • 6 comments
  • 25 respects

Homemade Arduino Pinball Machine

Project showcase by Frogger1108

  • 11,881 views
  • 15 comments
  • 52 respects

Toolbox 3


Replicated projects 1

Arduino Controlled Pinball Machine

Project tutorial by Bob Blomquist

  • 33,040 views
  • 47 comments
  • 96 respects

Respected projects 3

Build a Pinball Machine

Project showcase by grahamasker

  • 2,900 views
  • 9 comments
  • 10 respects

Pinball Sounds and Music

Project tutorial by Bob Blomquist

  • 6,045 views
  • 3 comments
  • 18 respects

Arduino Controlled Pinball Machine

Project tutorial by Bob Blomquist

  • 33,040 views
  • 47 comments
  • 96 respects

  • Arduino Conversion of an EM Pinball Machine 3 days ago

    Thanks. I had a lot of trouble using interrupts on the Arduino on this project. They are fine if you really want to "interrupt" your program, but since you continouesly get signals and you need to keep the timer running in the background I found they are causing more harm than good. The Arduino is fast enough to keep track of everything while cycling through the code as long as you don't use delays (which you shouldn't anyway :)

  • Arduino Conversion of an EM Pinball Machine 5 months ago

    Hi klimbo,
    Is your question how this is done with the Arduino? If so, you can use any of the many tutorials covering the usage of WS2811 LEDs with the Arduino. This one here https://randomnerdtutorials.com/guide-for-ws2812b-addressable-rgb-led-strip-with-arduino/ describes the Hardware aspect, as you can see you only need external power and ground for the LEDs and one pin on the Arduino. You can control each LED individually with the FastLED library (https://github.com/FastLED/FastLED/wiki/Basic-usage). The Library includes many examples, it's really very easy, all you have to specifiy is the pin used and the number of LEDs in your string. For individual adressing, just take a look in the code:
    leds[25] = CHSV(250, 255, 255);
    This tells the Arduino to set LED 25 to color hue 250 (red), saturation 255 (maximum) and brighness 255 (maximum)....this means it appears as a brightly red led.

  • Homemade Arduino Pinball Machine 5 months ago

    Did you find a solution? I finished my secon machine and implemented a new routine that checks for the time each solenoid pin is HIGH. If any solendoid pin is HIGH for more than 2 seconds, all pins are set to LOW and the program shuts down to prevent any new activation. Works pretty good so far :)
    Did you have success with your project?

Add projectSign up / Login