Project tutorial

Components and supplies

Necessary tools and machines

09507 01
Soldering iron (generic)
3drag
3D Printer (generic)

About this project

Hi makers, We see that you like our previous project "ANIMATED RGB WALL CLOCK." It was an honor for us. After a long time, we are again with a CLOCK PROJECT.

And now, we offer you our new CLOCK PROJECT. I call its name "3D RGB ARDUCLOCK." Of course, the most important element of our project will be Arduino Nano and programmable individual addressable LEDs. And of course 3D printer is very important for us. We designed and produced some ofthe pieces needed for our “3D RGB ARDUCLOCK” again. You can use this project that you designed as portable or you canpresent it as a gift to your loved ones.

How do you control this clock and features ? Do not worry.We developed it in an application for you. Very simple application. You candownload the link.

So, You can ask me. What are the features of this clock?

We have listed the project features below. You can also take a look.

  • Show Clock
  • Show Temparature
  • Show Date
  • Set Clock ( if need, updating from your phone)
  • Set Date ( if need, updating from your phone)
  • Set Alarm ( Ringing with “ GAME OF THRONES “ sound)
  • Change Color of All digits
  • Change Color of first, second and third digits
  • Change Color of Sec Points
  • Animation

And If you want to make this "3D RGB ARDUCLOCK," you need some materials, 3D printer parts files, Arduino codes, electronic shematic, and APK for full control.

For details, go to: https://goo.gl/mQVxdW

Code

code.inoArduino
#define NOTE_B0  31
#define NOTE_C1  33
#define NOTE_CS1 35
#define NOTE_D1  37
#define NOTE_DS1 39
#define NOTE_E1  41
#define NOTE_F1  44
#define NOTE_FS1 46
#define NOTE_G1  49
#define NOTE_GS1 52
#define NOTE_A1  55
#define NOTE_AS1 58
#define NOTE_B1  62
#define NOTE_C2  65
#define NOTE_CS2 69
#define NOTE_D2  73
#define NOTE_DS2 78
#define NOTE_E2  82
#define NOTE_F2  87
#define NOTE_FS2 93
#define NOTE_G2  98
#define NOTE_GS2 104
#define NOTE_A2  110
#define NOTE_AS2 117
#define NOTE_B2  123
#define NOTE_C3  131
#define NOTE_CS3 139
#define NOTE_D3  147
#define NOTE_DS3 156
#define NOTE_E3  165
#define NOTE_F3  175
#define NOTE_FS3 185
#define NOTE_G3  196
#define NOTE_GS3 208
#define NOTE_A3  220
#define NOTE_AS3 233
#define NOTE_B3  247
#define NOTE_C4  262
#define NOTE_CS4 277
#define NOTE_D4  294
#define NOTE_DS4 311
#define NOTE_E4  330
#define NOTE_F4  349
#define NOTE_FS4 370
#define NOTE_G4  392
#define NOTE_GS4 415
#define NOTE_A4  440
#define NOTE_AS4 466
#define NOTE_B4  494
#define NOTE_C5  523
#define NOTE_CS5 554
#define NOTE_D5  587
#define NOTE_DS5 622
#define NOTE_E5  659
#define NOTE_F5  698
#define NOTE_FS5 740
#define NOTE_G5  784
#define NOTE_GS5 831
#define NOTE_A5  880
#define NOTE_AS5 932
#define NOTE_B5  988
#define NOTE_C6  1047
#define NOTE_CS6 1109
#define NOTE_D6  1175
#define NOTE_DS6 1245
#define NOTE_E6  1319
#define NOTE_F6  1397
#define NOTE_FS6 1480
#define NOTE_G6  1568
#define NOTE_GS6 1661
#define NOTE_A6  1760
#define NOTE_AS6 1865
#define NOTE_B6  1976
#define NOTE_C7  2093
#define NOTE_CS7 2217
#define NOTE_D7  2349
#define NOTE_DS7 2489
#define NOTE_E7  2637
#define NOTE_F7  2794
#define NOTE_FS7 2960
#define NOTE_G7  3136
#define NOTE_GS7 3322
#define NOTE_A7  3520
#define NOTE_AS7 3729
#define NOTE_B7  3951
#define NOTE_C8  4186
#define NOTE_CS8 4435
#define NOTE_D8  4699
#define NOTE_DS8 4978


#include <Adafruit_NeoPixel.h>
#include <DS3231.h>


DS3231  rtc(SDA, SCL);


Time  t;
#ifdef __AVR__
  #include <avr/power.h>
#endif


#define PIN             4
#define PIN2            5
#define PIN3            6
#define PIN4            7
#define PIN5            8
#define PIN6            9
#define PIN7            10
#define NUMPIXELS       7
Adafruit_NeoPixel pixels  = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels2 = Adafruit_NeoPixel(NUMPIXELS, PIN2, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels3 = Adafruit_NeoPixel(NUMPIXELS, PIN3, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels4 = Adafruit_NeoPixel(NUMPIXELS, PIN4, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels5  = Adafruit_NeoPixel(NUMPIXELS, PIN5, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels6  = Adafruit_NeoPixel(NUMPIXELS, PIN6, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel pixels7  = Adafruit_NeoPixel(NUMPIXELS, PIN7, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip = Adafruit_NeoPixel(7, PIN, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip2 = Adafruit_NeoPixel(7, PIN2, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip3 = Adafruit_NeoPixel(7, PIN3, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip4 = Adafruit_NeoPixel(7, PIN4, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip5 = Adafruit_NeoPixel(7, PIN5, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip6 = Adafruit_NeoPixel(7, PIN6, NEO_GRB + NEO_KHZ800);


byte sevendisplay[19][7]= {

                            {1,1,1,1,1,1,0},//0
                            {0,0,1,1,0,0,0},//1
                            {0,1,1,0,1,1,1},//2
                            {0,1,1,1,1,0,1},//3
                            {1,0,1,1,0,0,1},//4
                            {1,1,0,1,1,0,1},//5
                            {1,1,0,1,1,1,1},//6
                            {0,1,1,1,0,0,0},//7
                            {1,1,1,1,1,1,1},//8
                            {1,1,1,1,1,0,1},//9
                            {1,1,0,0,1,1,0},//C 10
                            {1,1,1,0,0,0,1},//' 11
                            {1,0,1,1,0,1,1},//H 12
                            {1,0,0,0,1,1,0},//L 13
                            {1,1,0,0,0,1,0},//T2 14
                            {1,1,0,0,1,1,1},//E  15
                            {0,0,0,0,0,0,0},//bo 16
                            {1,1,1,1,0,1,0},//N     17
                            {1,1,1,0,0,1,1},//P     18
                            
                            
  };
byte animation[7][7]= {

                            {1,0,0,0,0,0,0},//0
                            {0,1,0,0,0,0,0},//1
                            {0,0,1,0,0,0,0},//2
                            {0,0,0,1,0,0,0},//3
                            {0,0,0,0,1,0,0},//4
                            {0,0,0,0,0,1,0},//5
                            {0,0,0,0,0,0,1},//6
                           
                            
                            
                            
  };


  byte color[10][3]= {

                            {0,0,255},
                            {0,225,0},
                            {0,255,255},
                            {255,0,0},
                            {255,0,255},
                            {255,255,0},
                            {255,255,255},
                            {100,150,250},
                            {255,50,30},
                            {100,0,200},
                          
                            
                            
                            
  };

// Buzzer
int speakerPin = 13;
int alarmPin = 12;
int x=0;
int sayac=0;
int dg1=0;
int dg2=0;
int dg3=0;
int dg4=0;
int d0=0;
int d1=0;
int d2=0;
int d3=0;
int d4=0;
int d5=0;
String data= "hello";
int alarmSaat=0;
int alarmDak=0;
byte alarmDurumu=0;

// Leds


void setup() {
    pinMode(speakerPin, OUTPUT);
    pinMode(alarmPin, INPUT);

rtc.begin();
//rtc.setTime(20, 19, 40);
//rtc.setDate(3, 10, 2018);


    #if defined (__AVR_ATtiny85__)
  if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif

  strip.begin();
  strip.show();

  pixels.begin(); 
  pixels2.begin(); 
  pixels3.begin(); 
  pixels4.begin(); 
  pixels5.begin(); 
  pixels6.begin(); 
  pixels7.begin(); 


  Serial.begin(9600);
 

  
 
    
}

void loop() {
  t = rtc.getTime();
  if(Serial.available()) // Eer Bluetooth balants varsa kodalar altrr
{
  /*
 
 */
  
data = Serial.readStringUntil('.');
Serial.println(data);
if(data=="tarih")
{
String  gun = Serial.readStringUntil('.');
String ay = Serial.readStringUntil('.');
String yil = Serial.readStringUntil('.');
  int newd=gun.toInt();
  int newm= ay.toInt();
  int newy= yil.toInt();
rtc.setDate(newd,newm,newy);
data="date";
}



if(data=="saat")
{
String  saat = Serial.readStringUntil('.');
String dak = Serial.readStringUntil('.');

  int news=saat.toInt();
  int newd= dak.toInt();
  
rtc.setTime(news, newd, 00);
data="clock";
}

if(data=="alarm")
{
String  asaat = Serial.readStringUntil('.');
String adak = Serial.readStringUntil('.');

  alarmSaat=asaat.toInt();
  alarmDak= adak.toInt();
  alarmDurumu=1;
  data="clock";


}

}
  if(alarmDurumu==1&&alarmSaat==t.hour&&alarmDak==t.min)
    {
        for(int k=0; k<7;k++)
        {
      pixels.setPixelColor(k, pixels.Color(0,0,0));
      pixels2.setPixelColor(k, pixels.Color(0,0,0));
      pixels3.setPixelColor(k, pixels.Color(0,0,0));
      pixels4.setPixelColor(k, pixels.Color(0,0,0));
      pixels4.setPixelColor(k, pixels.Color(0,0,0));
      pixels5.setPixelColor(k, pixels.Color(0,0,0));
      pixels6.setPixelColor(k, pixels.Color(0,0,0));
      pixels7.setPixelColor(k, pixels.Color(0,0,0));
      pixels.show();
      pixels2.show();
      pixels3.show();
      pixels4.show();
      pixels5.show();
      pixels6.show();
      pixels7.show();
        }
    alarmDurumu==0;
    GameOfThrones();
    
    
  }
  




  int k=1;
  if(x==0)
  {
   pixels7.setPixelColor(0, pixels7.Color(color[dg4][0],color[dg4][1],color[dg4][2])); 
   pixels7.setPixelColor(1, pixels7.Color(color[dg4][0],color[dg4][1],color[dg4][2])); 
   pixels7.show();
  }
  if(x==1)
  {
   pixels7.setPixelColor(0, pixels7.Color(0,0,0)); 
   pixels7.setPixelColor(1, pixels7.Color(0,0,0)); 
   pixels7.show();
  }
   x=x+1;
   delay(500);
   if(x==2)
   {
    x=0;
    };
if(data=="d1")
{
  data=" ";

  dg1++;
  if(dg1==10)
  {dg1=0;}
  yaz();
  
  }


  if(data=="d2")
{
  data=" ";

  dg2++;
  if(dg2==10)
  {dg2=0;}
  yaz();
  }
  if(data=="d3")
{
  data=" ";

  dg3++;
  if(dg3==10)
  {dg3=0;}
  yaz();
  }

      if(data=="d4")
{
  data=" ";

  dg4++;
  if(dg4==10)
  {dg4=0;}
  yaz();
  }
 if(data=="all")
{sayac++;
if(sayac==10)
{sayac=0;}
dg1=sayac;
dg2=sayac;
dg3=sayac;
data=" ";
yaz();
  }
if(data=="hello")
{
 d0=12;
 d1=15;
 d2=13;
 d3=13;
 d4=0;
 d5=16;
yaz();
}

//clock

if(data=="clock")
{
d0=(t.hour)/10;
d1=(t.hour)%10;
d2=(t.min)/10;
d3=(t.min)%10;
d4=(t.sec)/10;
d5=(t.sec)%10;
yaz();
}


if(data=="date")
{
 d0=(t.date)/10;
 d1=(t.date)%10;
 d2=(t.mon)/10;
 d3=(t.mon)%10;
 d5=(t.year)%100;
 d4=(d5)/10;
 d5=(d5)%10;
  yaz();
}
if(data=="temp")
{
int sayi=(rtc.getTemp())*100;
d0=sayi/1000;
d1=sayi%1000;
d1=d1/100;
d2=sayi%100;
d2=d2/10;
d3=(sayi)%10;
d4=10;
d5=11;
yaz();
  
  }

if(data=="animation")
{
  





  
  
for(int g=0;g<NUMPIXELS;g++)
  { delay(500);
for(int i=0;i<NUMPIXELS;i++)
  {  

    if(animation[g][i]==1)
    {
    pixels.setPixelColor(i, pixels.Color(color[dg1][0],color[dg1][1],color[dg1][2])); 
    pixels.show(); 
    }
    else
    {
      pixels.setPixelColor(i, pixels.Color(0,0,0)); 
    pixels.show();
      }
      
    if(animation[g][i]==1)
    {
    pixels2.setPixelColor(i, pixels2.Color(color[dg1][0],color[dg1][1],color[dg1][2])); 
    pixels2.show();
    }
     else
    {
      pixels2.setPixelColor(i, pixels2.Color(0,0,0)); 
    pixels2.show();
      }




    
   if(animation[g][i]==1)
    {
    pixels3.setPixelColor(i, pixels3.Color(color[dg2][0],color[dg2][1],color[dg2][2])); 
    pixels3.show();
    }
    else
    {
      pixels3.setPixelColor(i, pixels3.Color(0,0,0)); 
    pixels3.show();
      }

      if(animation[g][i]==1)
    {
    pixels4.setPixelColor(i, pixels4.Color(color[dg2][0],color[dg2][1],color[dg2][2])); 
    pixels4.show(); 
    }
    else
    {
      pixels4.setPixelColor(i, pixels4.Color(0,0,0)); 
    pixels4.show(); 
      
    }



     if(animation[g][i]==1)
    {
    pixels5.setPixelColor(i, pixels5.Color(color[dg3][0],color[dg3][1],color[dg3][2])); 
    pixels5.show();
    }
    else
    {
      pixels5.setPixelColor(i, pixels5.Color(0,0,0)); 
    pixels5.show();
      }

      if(animation[g][i]==1)
    {
    pixels6.setPixelColor(i, pixels6.Color(color[dg3][0],color[dg3][1],color[dg3][2])); 
    pixels6.show(); 
    }
    else
    {
      pixels6.setPixelColor(i, pixels6.Color(0,0,00)); 
    pixels6.show(); 
      
    }
  }

}
  
 
  colorWipe(strip.Color(255, 0, 0), 100); // Red
  colorWipe(strip2.Color(0, 255, 0), 100); // Green
  colorWipe(strip3.Color(0, 0, 255), 100); // Blue
  colorWipe(strip4.Color(0, 0, 0, 255), 100); // White RGBW
  

  rainbow(50);

yaz();




data=" ";
}

  
}





















void yaz()
{
for(int i=0;i<NUMPIXELS;i++)
  {

    if(sevendisplay[d0][i]==1)
    {
    pixels.setPixelColor(i, pixels.Color(color[dg1][0],color[dg1][1],color[dg1][2])); 
    pixels.show(); 
    }
    else
    {
      pixels.setPixelColor(i, pixels.Color(0,0,0)); 
    pixels.show();
      }
      
    if(sevendisplay[d1][i]==1)
    {
    pixels2.setPixelColor(i, pixels2.Color(color[dg1][0],color[dg1][1],color[dg1][2])); 
    pixels2.show();
    }
     else
    {
      pixels2.setPixelColor(i, pixels2.Color(0,0,0)); 
    pixels2.show();
      }




    
   if(sevendisplay[d2][i]==1)
    {
    pixels3.setPixelColor(i, pixels3.Color(color[dg2][0],color[dg2][1],color[dg2][2])); 
    pixels3.show();
    }
    else
    {
      pixels3.setPixelColor(i, pixels3.Color(0,0,0)); 
    pixels3.show();
      }

      if(sevendisplay[d3][i]==1)
    {
    pixels4.setPixelColor(i, pixels4.Color(color[dg2][0],color[dg2][1],color[dg2][2])); 
    pixels4.show(); 
    }
    else
    {
      pixels4.setPixelColor(i, pixels4.Color(0,0,0)); 
    pixels4.show(); 
      
    }



     if(sevendisplay[d4][i]==1)
    {
    pixels5.setPixelColor(i, pixels5.Color(color[dg3][0],color[dg3][1],color[dg3][2])); 
    pixels5.show();
    }
    else
    {
      pixels5.setPixelColor(i, pixels5.Color(0,0,0)); 
    pixels5.show();
      }

      if(sevendisplay[d5][i]==1)
    {
    pixels6.setPixelColor(i, pixels6.Color(color[dg3][0],color[dg3][1],color[dg3][2])); 
    pixels6.show(); 
    }
    else
    {
      pixels6.setPixelColor(i, pixels6.Color(0,0,00)); 
    pixels6.show(); 
      
    }
  }

}














void ilumina(int note){
  if(note == NOTE_G4 || note == NOTE_G3 || note == NOTE_GS3) {
   pixels.setPixelColor(0, pixels.Color(250,0,0)); 
   pixels.show();
   pixels2.setPixelColor(0, pixels2.Color(250,0,0)); 
   pixels2.show();
   pixels3.setPixelColor(0, pixels3.Color(250,0,0)); 
   pixels3.show();
   pixels4.setPixelColor(0, pixels4.Color(250,0,0)); 
   pixels4.show();
   pixels5.setPixelColor(0, pixels5.Color(250,0,0)); 
   pixels5.show();
   pixels6.setPixelColor(0, pixels6.Color(250,0,0)); 
   pixels6.show();






   
  } else if (note == NOTE_C4) {
    pixels.setPixelColor(1, pixels.Color(0,250,0)); 
    pixels.show();
    pixels2.setPixelColor(1, pixels2.Color(0,250,0)); 
    pixels2.show();
   pixels3.setPixelColor(1, pixels3.Color(0,250,0)); 
    pixels3.show();
    pixels4.setPixelColor(1, pixels4.Color(0,250,0)); 
    pixels4.show();
    pixels5.setPixelColor(1, pixels5.Color(0,250,0)); 
    pixels5.show();
    pixels6.setPixelColor(1, pixels6.Color(0,250,0)); 
    pixels6.show();
    
  } else if(note == NOTE_AS3) {
    pixels.setPixelColor(2, pixels.Color(0,0,250)); 
    pixels.show();
    pixels2.setPixelColor(2, pixels2.Color(0,0,250)); 
    pixels2.show();
    pixels3.setPixelColor(2, pixels3.Color(0,0,250)); 
    pixels3.show();
    pixels4.setPixelColor(2, pixels4.Color(0,0,250)); 
    pixels4.show();
    pixels5.setPixelColor(2, pixels5.Color(0,250,0)); 
    pixels5.show();
    pixels6.setPixelColor(2, pixels6.Color(0,250,0)); 
    pixels6.show();
    
  } else if (note == NOTE_DS4) {
    pixels.setPixelColor(3, pixels.Color(250,0,0)); 
    pixels.show();
    pixels3.setPixelColor(3, pixels3.Color(250,0,0)); 
    pixels3.show();
    pixels2.setPixelColor(3, pixels2.Color(250,0,0)); 
    pixels2.show();
    pixels4.setPixelColor(3, pixels4.Color(250,0,0)); 
    pixels4.show();

     pixels5.setPixelColor(3, pixels5.Color(250,0,0)); 
    pixels5.show();
     pixels6.setPixelColor(3, pixels6.Color(250,0,0)); 
    pixels6.show();



    
  } else if (note == NOTE_D4) {
    pixels.setPixelColor(4, pixels.Color(0,250,0)); 
    pixels.show();
    pixels2.setPixelColor(4, pixels2.Color(0,250,0)); 
    pixels2.show();
     pixels3.setPixelColor(4, pixels3.Color(0,250,0)); 
    pixels3.show();
     pixels4.setPixelColor(4, pixels4.Color(0,250,0)); 
    pixels4.show();

    pixels5.setPixelColor(4, pixels5.Color(0,250,0)); 
    pixels5.show();
    pixels6.setPixelColor(4, pixels6.Color(0,250,0)); 
    pixels6.show();

    
  } else if (note == NOTE_F4) {
    pixels.setPixelColor(5, pixels.Color(0,0,250)); 
    pixels.show();
    pixels3.setPixelColor(5, pixels3.Color(0,0,250)); 
    pixels3.show();
     pixels2.setPixelColor(5, pixels2.Color(0,0,250)); 
    pixels2.show();
    pixels4.setPixelColor(5, pixels4.Color(0,0,250)); 
    pixels4.show();

    pixels5.setPixelColor(5, pixels5.Color(0,0,250)); 
    pixels5.show();
    pixels6.setPixelColor(5, pixels6.Color(0,0,250)); 
    pixels6.show();
  } else if (note == NOTE_F3) {
    pixels.setPixelColor(7, pixels.Color(250,0,0)); 
    pixels.show();
  } else if(note == NOTE_E4) {
   pixels.setPixelColor(6, pixels.Color(0,0,250)); 
    pixels.show();
    pixels3.setPixelColor(6, pixels3.Color(0,0,250)); 
    pixels3.show();
    pixels2.setPixelColor(6, pixels2.Color(0,0,250)); 
    pixels2.show();
    pixels4.setPixelColor(6, pixels4.Color(0,0,250)); 
    pixels4.show();


    pixels5.setPixelColor(6, pixels5.Color(0,0,250)); 
    pixels5.show();
    pixels6.setPixelColor(6, pixels6.Color(0,0,250)); 
    pixels6.show();
  }
}

void apaga(int note){
  if(note == NOTE_G4 || note == NOTE_G3 || note == NOTE_GS3) {
   pixels.setPixelColor(0, pixels.Color(0,0,0)); 
    pixels.show();
    pixels3.setPixelColor(0, pixels3.Color(0,0,0)); 
    pixels3.show();
    pixels4.setPixelColor(0, pixels4.Color(0,0,0)); 
    pixels4.show();
    pixels2.setPixelColor(0, pixels2.Color(0,0,0)); 
    pixels2.show();



    pixels5.setPixelColor(0, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(0, pixels6.Color(0,0,0)); 
    pixels6.show();
  } else if (note == NOTE_C4) {
    pixels.setPixelColor(1, pixels.Color(0,0,0)); 
    pixels.show();
     pixels3.setPixelColor(1, pixels3.Color(0,0,0)); 
    pixels3.show();
     pixels4.setPixelColor(1, pixels4.Color(0,0,0)); 
    pixels4.show();
    pixels2.setPixelColor(1, pixels2.Color(0,0,0)); 
    pixels2.show();

      pixels5.setPixelColor(1, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(1, pixels6.Color(0,0,0)); 
    pixels6.show();
  } else if(note == NOTE_AS3) {
    pixels.setPixelColor(2, pixels.Color(0,0,0)); 
    pixels.show();
    pixels2.setPixelColor(2, pixels2.Color(0,0,0)); 
    pixels2.show();
    pixels3.setPixelColor(2, pixels3.Color(0,0,0)); 
    pixels3.show();
    pixels4.setPixelColor(2, pixels4.Color(0,0,0)); 
    pixels4.show();



      pixels5.setPixelColor(2, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(2, pixels6.Color(0,0,0)); 
    pixels6.show();
  } else if (note == NOTE_DS4) {
    pixels.setPixelColor(3, pixels.Color(0,0,0)); 
    pixels.show();
    pixels2.setPixelColor(3, pixels2.Color(0,0,0)); 
    pixels2.show();
    pixels3.setPixelColor(3, pixels3.Color(0,0,0)); 
    pixels3.show();
    pixels4.setPixelColor(3, pixels4.Color(0,0,0)); 
    pixels4.show();

      pixels5.setPixelColor(3, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(3, pixels6.Color(0,0,0)); 
    pixels6.show();
  } else if (note == NOTE_D4) {
   pixels.setPixelColor(4, pixels.Color(0,0,0)); 
    pixels.show();
    pixels2.setPixelColor(4, pixels2.Color(0,0,0)); 
    pixels2.show();
    pixels3.setPixelColor(4, pixels3.Color(0,0,0)); 
    pixels3.show();
    pixels4.setPixelColor(4, pixels4.Color(0,0,0)); 
    pixels4.show();
    pixels5.setPixelColor(4, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(4, pixels6.Color(0,0,0)); 
    pixels6.show();
    
  } else if (note == NOTE_F4) {
    pixels.setPixelColor(5, pixels.Color(0,0,0)); 
    pixels.show();
    pixels2.setPixelColor(5, pixels2.Color(0,0,0)); 
    pixels2.show();
    pixels3.setPixelColor(5, pixels3.Color(0,0,0)); 
    pixels3.show();
    pixels4.setPixelColor(5, pixels4.Color(0,0,0)); 
    pixels4.show();
    pixels5.setPixelColor(5, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(5, pixels6.Color(0,0,0)); 
    pixels6.show();
  } else if (note == NOTE_F3) {
    pixels.setPixelColor(7, pixels.Color(0,0,0)); 
    pixels.show();
  } else if(note == NOTE_E4) {
    pixels.setPixelColor(6, pixels.Color(0,0,0)); 
    pixels.show();
    
    pixels2.setPixelColor(6, pixels2.Color(0,0,0)); 
    pixels2.show();
    pixels3.setPixelColor(6, pixels3.Color(0,0,0)); 
    pixels3.show();
    pixels4.setPixelColor(6, pixels4.Color(0,0,0)); 
    pixels4.show();
    pixels5.setPixelColor(6, pixels5.Color(0,0,0)); 
    pixels5.show();
    pixels6.setPixelColor(6, pixels6.Color(0,0,0)); 
    pixels6.show();
  }
}














void GameOfThrones() {
  for(int i=0; i<4; i++) {
    tone(speakerPin, NOTE_G4);
    ilumina(NOTE_G4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_G4);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_DS4);
    ilumina(NOTE_DS4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_DS4);

    tone(speakerPin, NOTE_F4);
    ilumina(NOTE_F4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_F4);
  }

  for(int i=0; i<4; i++){
    tone(speakerPin, NOTE_G4);
    ilumina(NOTE_G4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_G4);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_E4);
    ilumina(NOTE_E4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_E4);

    tone(speakerPin, NOTE_F4);
    ilumina(NOTE_F4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_F4);
  }

    tone(speakerPin, NOTE_G4);
    ilumina(NOTE_G4);
    delay(1500);
    noTone(speakerPin);
    apaga(NOTE_G4);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(1500);
    apaga(NOTE_C4);

//
    tone(speakerPin, NOTE_E4);
    ilumina(NOTE_E4);
    delay(250);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_F4);
    ilumina(NOTE_F4);
    delay(250);
    apaga(NOTE_C4);
//
    tone(speakerPin, NOTE_G4);
    ilumina(NOTE_G4);
    delay(1000);
    noTone(speakerPin);
    apaga(NOTE_G4);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(1000);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_DS4);
    ilumina(NOTE_DS4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_DS4);

    tone(speakerPin, NOTE_F4);
    ilumina(NOTE_F4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_F4);
    
  for(int i=0; i<3; i++) {
    
    tone(speakerPin, NOTE_D4);
    ilumina(NOTE_D4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_D4);
    
    tone(speakerPin, NOTE_G3);
    ilumina(NOTE_G3);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_G3);

    tone(speakerPin, NOTE_AS3);
    ilumina(NOTE_AS3);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_AS3);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_C4);
    
    
  }
  


      tone(speakerPin, NOTE_D4);
      ilumina(NOTE_D4);
      delay(1500);
      noTone(speakerPin);
      apaga(NOTE_D4);
      
      tone(speakerPin, NOTE_F4);
      ilumina(NOTE_F4);
      delay(1500);
      noTone(speakerPin);
      apaga(NOTE_F4);

      tone(speakerPin, NOTE_AS3);
      ilumina(NOTE_AS3);
      delay(1000);
      noTone(speakerPin);
      apaga(NOTE_AS3);

      tone(speakerPin, NOTE_DS4);
      ilumina(NOTE_DS4);
      delay(250);
      noTone(speakerPin);
      apaga(NOTE_DS4);

      tone(speakerPin, NOTE_D4);
      ilumina(NOTE_D4);
      delay(250);
      noTone(speakerPin);
      apaga(NOTE_D4);

      tone(speakerPin, NOTE_F4);
      ilumina(NOTE_F4);
      delay(1000);
      noTone(speakerPin);
      apaga(NOTE_F4);

      tone(speakerPin, NOTE_AS3);
      ilumina(NOTE_AS3);
      delay(1000);
      noTone(speakerPin);
      apaga(NOTE_AS3);

      tone(speakerPin, NOTE_DS4);
      ilumina(NOTE_DS4);
      delay(250);
      noTone(speakerPin);
      apaga(NOTE_DS4);

      tone(speakerPin, NOTE_D4);
      ilumina(NOTE_D4);
      delay(250);
      noTone(speakerPin);
      apaga(NOTE_D4);

      tone(speakerPin, NOTE_C4);
      ilumina(NOTE_C4);
      delay(500);
      noTone(speakerPin);
      apaga(NOTE_C4);

  for(int i=0; i<3; i++) {
      tone(speakerPin, NOTE_GS3);
      ilumina(NOTE_GS3);
      delay(250);
      noTone(speakerPin);
      apaga(NOTE_GS3);

      tone(speakerPin, NOTE_AS3);
      ilumina(NOTE_AS3);
      delay(250);
      noTone(speakerPin);
      apaga(NOTE_AS3);

      tone(speakerPin, NOTE_C4);
      ilumina(NOTE_C4);
      delay(500);
      noTone(speakerPin);
      apaga(NOTE_C4);

      tone(speakerPin, NOTE_F3);
      ilumina(NOTE_F3);
      delay(500);
      noTone(speakerPin);
      apaga(NOTE_F3);
  }

    tone(speakerPin, NOTE_G4);
    ilumina(NOTE_G4);
    delay(1000);
    noTone(speakerPin);
    apaga(NOTE_G4);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(1000);
    noTone(speakerPin);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_DS4);
    ilumina(NOTE_DS4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_DS4);

    tone(speakerPin, NOTE_F4);
    ilumina(NOTE_F4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_F4);

    tone(speakerPin, NOTE_G4);
    ilumina(NOTE_G4);
    delay(1000);
    noTone(speakerPin);
    apaga(NOTE_G4);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(1000);
    noTone(speakerPin);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_DS4);
    ilumina(NOTE_DS4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_DS4);

    tone(speakerPin, NOTE_F4);
    ilumina(NOTE_F4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_F4);

    tone(speakerPin, NOTE_D4);
    ilumina(NOTE_D4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_D4);

  for(int i=0; i<4; i++) {
    tone(speakerPin, NOTE_G3);
    ilumina(NOTE_G3);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_G3);

    tone(speakerPin, NOTE_AS3);
    ilumina(NOTE_AS3);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_AS3);

    tone(speakerPin, NOTE_C4);
    ilumina(NOTE_C4);
    delay(250);
    noTone(speakerPin);
    apaga(NOTE_C4);

    tone(speakerPin, NOTE_D4);
    ilumina(NOTE_D4);
    delay(500);
    noTone(speakerPin);
    apaga(NOTE_D4);
  }
}





void colorWipe(uint32_t c, uint8_t wait) {
  for(uint16_t i=0; i<strip.numPixels(); i++) {
    strip.setPixelColor(i, c);
     strip2.setPixelColor(i, c);
      strip3.setPixelColor(i, c);
       strip4.setPixelColor(i, c);
       strip5.setPixelColor(i, c);
       strip6.setPixelColor(i, c);
    strip.show();
    strip2.show();
    strip3.show();
    strip4.show();
    strip5.show();
    strip6.show();
    delay(wait);
  }
}

void rainbow(uint8_t wait) {
  uint16_t i, j;

  for(j=0; j<256; j++) {
    for(i=0; i<strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel((i+j) & 255));
      strip2.setPixelColor(i, Wheel((i+j) & 255));
      strip3.setPixelColor(i, Wheel((i+j) & 255));
      strip4.setPixelColor(i, Wheel((i+j) & 255));
      strip5.setPixelColor(i, Wheel((i+j) & 255));
      strip6.setPixelColor(i, Wheel((i+j) & 255));
    }
    strip.show();
    strip2.show();
    strip3.show();
    strip4.show();
    strip5.show();
    strip6.show();
    delay(wait);
  }
}

// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
  uint16_t i, j;

  for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
    for(i=0; i< strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
      strip2.setPixelColor(i, Wheel(((i * 256 / strip2.numPixels()) + j) & 255));
      strip3.setPixelColor(i, Wheel(((i * 256 / strip3.numPixels()) + j) & 255));
      strip4.setPixelColor(i, Wheel(((i * 256 / strip4.numPixels()) + j) & 255));
      strip5.setPixelColor(i, Wheel(((i * 256 / strip5.numPixels()) + j) & 255));
      strip6.setPixelColor(i, Wheel(((i * 256 / strip6.numPixels()) + j) & 255));
      
    }
    strip.show();
    strip2.show();
    strip3.show();
    strip4.show();
    strip5.show();
    strip6.show();
    delay(wait);
  }
}

//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
  for (int j=0; j<10; j++) {  //do 10 cycles of chasing
    for (int q=0; q < 3; q++) {
      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, c);    //turn every third pixel on
      }
      strip.show();

      delay(wait);

      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, 0);        //turn every third pixel off
      }
    }
  }
}

//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
  for (int j=0; j < 256; j++) {     // cycle all 256 colors in the wheel
    for (int q=0; q < 3; q++) {
      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, Wheel( (i+j) % 255));    //turn every third pixel on
        strip2.setPixelColor(i+q, Wheel( (i+j) % 255)); 
        strip3.setPixelColor(i+q, Wheel( (i+j) % 255)); 
        strip4.setPixelColor(i+q, Wheel( (i+j) % 255)); 
        strip5.setPixelColor(i+q, Wheel( (i+j) % 255)); 
        strip6.setPixelColor(i+q, Wheel( (i+j) % 255)); 
      }
      strip.show();
      strip2.show();
      strip3.show();
      strip4.show();
      strip5.show();
      strip6.show();

      delay(wait);

      for (int i=0; i < strip.numPixels(); i=i+3) {
        strip.setPixelColor(i+q, 0);        //turn every third pixel off
        
      }
    }
  }
}

// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
  WheelPos = 255 - WheelPos;
  if(WheelPos < 85) {
    return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
  }
  if(WheelPos < 170) {
    WheelPos -= 85;
    return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
  }
  WheelPos -= 170;
  return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}

Schematics

Electronic Circuit
Circuit dcp9kmzmg3

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