Project showcase
Awkward Arcade

Awkward Arcade

A real life experimental video arcade, showcasing games that make you move and think in ways uncommon in mainstream games culture.

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About this project

Overview

This is a truncated version of the full story. Read all about that on the Awkward Arcade site.

I’ve been throwing the label ‘Awkward Arcade’ around for a little while now, and the original concept was quite different to what it has become. It started with the idea of taking familiar games - those that we’ve played hundreds of times - and making them more difficult to play.

First 'Awkward Arcade' project - an orientation-sensitive Pac-Man controller

How I decided to do it

It wasn’t until later on in 2015, after I had been invited to attend Digital Media Labs, when I considered that the Awkward Arcade might work well as a concept for the creation of original games. This would involve breaking down game mechanics, basing entire games around them, with specialized, per-game interfaces. What I created in the days leading up to Digital Media Labs was a prototype of The Mashing:

The Mashing - a 10-player button-mashing tribute

Finally, in 2016, I decided to create an arcade full of these games. I spent February-May developing cabinet designs, and contacting developers, and launched an arcade full of 'awkward' games. Each one of these cabinets has an Arduino inside!

The launch of the full Awkward Arcade!

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Team Awkward Arcade

Awkwardarcade
awkwardarcade
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Additional contributors

  • Creator by James Medd
  • Contributing developer by Anna Anthropy
  • Contributing developer by Robin Baumgarten
  • Contributing developer by Charlie Deck
  • Contributing developer by Mauro Gestoso
  • Contributing developer by Paolo Pedercini
  • Contributing developer by Tatiana Vilela
  • Contributing developer by Christiaan Moleman

Published on

June 21, 2016

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