In 1884 Nipkow invented a method to capture and view a moving image. This project uses the same disk to generate a moving digital image.
Project showcase by christopheArduino
I will try to use an Indexing head ( https://en.wikipedia.org/wiki/Indexing_head)
mounted on a xy table. That will hopefully give me enough precision. As my disk only has a 19cm diameter, the holes will be 0.4mm diameter, so I need 0.1mm or better precision.
I wanted to do the simulation part in 3D in blender. But the learning curve was rather steep...
So I ended up writing a little program in c# to generate the images.
Like this :
a) Used Coreldraw to create some png files ( e.g. the background, the disk, background lighting, slider,..)
b) a first c# program calculated the image for every 0.5° rotation ( rotating the disk and merging the other images in the correct position)
c) a second c# program made some sort of running average image, to create the eye latency effect.
Thanks! The software should support 64 x 32 rows easily. Biggest problem would be the precision drilling of the 32 holes... I will give it a try later.
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