Public projects 2

1D-Pong

Project showcase by flyingangel

  • 5,864 views
  • 6 comments
  • 18 respects

Jukebox

Project showcase by flyingangel

  • 9,004 views
  • 4 comments
  • 13 respects


Laser Game

Project tutorial by ardutronic

  • 7,947 views
  • 0 comments
  • 18 respects

Voltmeter Clock

Project tutorial by markbennettuk

  • 3,953 views
  • 2 comments
  • 9 respects

Domino Clock

Project tutorial by John Bradnam

  • 2,925 views
  • 3 comments
  • 9 respects

  • Modern Jukebox almost 2 years ago

    Wow, this is a very cool Jukebox-project! I love the light-effects. I think I will change my own Jukebox to something similar. Thanks for sharing yours!

  • Snake LED 16x16 matrix game over 2 years ago

    220 - 470 Ohm.
    Works best when the resistor is as close as possible to the panel (at the end of the line).

  • 1D-Pong over 2 years ago

    Thanks for your commend!
    Yes, your version was my biggest inspiration! But I wanted it as simple as possible, so I used just one Button per player. And it becomes more difficult by speed up each round and the boost when you hit the ball as late as possible.

    Now to your question:
    I use the FastLED-Library. There is in theory no limit. The limit is the memory of the arduino. But when you use a processor with more memory for variables, you can use much more neopixel.
    I found a discussion for this:
    https://github.com/FastLED/FastLED/issues/288

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