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  • Breadboard to PCB Part 1 - Making the Simon Says Game over 1 year ago

    Hi Paulius,

    Thanks I'm so glad you liked it! I'm not sure what would cause that issue other than possibly a faulty button, especially since you mentioned that you double-checked the wire connections. Did you try replacing it with another button to see if that worked?

  • Breadboard to PCB Part 1 - Making the Simon Says Game about 2 years ago

    Thanks!

  • Breadboard to PCB Part 1 - Making the Simon Says Game over 2 years ago

    The pattern should be random because I used the randomSeed function in the setup reading an unconnected pin value (in this case pin 0). You can read about this function here: https://www.arduino.cc/en/Reference/RandomSeed.

    I defined the game length at the beginning before the setup under NUMBERTOWIN. Currently the code is #define NUMBERTOWIN 5. You can change 5 to whatever number you want to reach to win. So if you want to match 10 lights to win, then you would change 5 to 10 and your code would be #define NUMBERTOWIN 10. This is the only part of the code you need to adjust to change the length of the game.

    Hope this helps!

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