Developing an automatic chessboard. Our main goal is to recover the experience and unmatched feeling of playing OTB.
by Carlos Lopez Pendas
Using the legacy of brilliant mathematicians, this robot solve the cube in 18 seconds or less.
A fascinating way to solve the Rubik´s cube by a robot. Using mainly Arduino, Python and OpenCV.
This project consist on a simple catch the beat game on Arduino.
Using a trimmer potentiometer and a 8x8 Matrix LED table.
by Juanma Alvarez Plaza
A serious game for press freedom.
Game table created based on our favorite game - Pinball - on the Arduino; the cheapest and most easily manufactured board game.
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